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Twine combine samples, digitally generated tones, and processed instruments into an electric mix that defies easy categorization. Though they talk about specific sonic signifiers with notebook performers like Autechre (the usage of glitches and digital errors, extensive DSP digesting), Twine appear to concentrate more on structure than audio era or atmosphere, leading to tracks using a pronounced cinematic bent. Twine’s Greg Malcolm and Chad Mossholder began making music jointly in senior high school in Cleveland, OH. Though they dabbled in punk rock and roll, a shared curiosity about industrial music taken the close friends toward consumer electronics. The group was a trio for a short while after developing at Kent Condition School in 1997, but Twine eventually became Malcolm and Mossholder’s task. Both have examined computer systems and technology officially. Mossholder pays lease as a audio designer to get a video game business in Boulder, CO, while Malcolm functions as an audio engineer in Cleveland. The set collaborate by exchanging tapes and sound documents through the email and over the Internet. The very first Twine launch was the full-length Research in 1999. Carrying out a buzz-building contribution to Hefty’s excellent Immediate Actions series, Twine released their second Compact disc, Recorder, in 2002, a dark and deep recording that evidenced building self-confidence (the vinyl-only Blood flow arrived on Sweden’s Komplott label in 2001). On the way, Twine discovered time to lead two compilations of loops and textures to become incorporated by customers into Sonic Foundry’s important Acid software, plus they remained a dynamic touring unit. Another, self-titled recording for Ghostly International found its way to 2003, accompanied by a digital-only launch of their Areas EP in 2006. An atmospheric full-length entitled Violets made an appearance in springtime of 2008.

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